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Walaber's Trampoline Official Trailer Posted by: walaber
Video duration: 178 seconds This is the official trailer for my Freeware game, "Walaber's Trampoline". The game is an "action trampoline simulation" similar to many other extreme sports games. Featuring extremely realisting trampoline and crash physics, the game also implements a unique control system that makes any and all tricks possible on a trampoline possible in the game. For more check out walaber.com Related: 3d, freeware, game, gymnastics, physics, ragdoll, trampoline |
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JelloCar - wip 01 Posted by: walaber
Video duration: 20 seconds first WIP video of my XNA game "Jello Car", using my soft body physics library called "Jello Physics". this is the first working level, with a work in progress visual look. Related: 2d, body, car, game, jump, monster, physics, soft, truck, xna |
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JellyCar iPhone - First Trailer Posted by: walaber
Video duration: 110 seconds video of the first release version of "JellyCar" for the iPhone. This is a full port of the game, with smooth physics, simple and intuitive controls, and 12 levels to play (with full music and sound - optional of course). more info at walaber.com Related: 2d, iphone, jellophysics, jellycar, physics, soft-body, walaber |
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WiiSticks - 02 Posted by: walaber
Video duration: 81 seconds Initial beta version of WiiSticks, now with more stick shapes to play with :) get it at walaber.com Related: 3d, accelerometer, homebrew, physics, wii, wiimote |
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Powered Ragdoll Test - aerial skiier prototype 01 Posted by: walaber
Video duration: 141 seconds initial prototype for an aerial skiing game based on 100% analog, realtime control over the character. no pre-built animations, just taking input from a controller and mapping it onto the player's joints, all powered by Newton physics. still a lot of work to do... Related: aerial, freestyle, newton, physics, ragdoll, skiing |
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Trampoline Game: New Character Model Test Posted by: walaber
Video duration: 101 seconds In-game test of a new male character model for my WIP game, called "Walaber's Trampoline". more info at walaber.com Related: game, physics, ragdoll, trampoline |
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Stunt Playground official trailer Posted by: walaber
Video duration: 137 seconds Official trailer for my freeware PC game "Stunt Playground". download at walaber.com Related: 3d, cars, freeware, game, physics, stunt, stunts |
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Horizontal Bar physics test Posted by: walaber
Video duration: 124 seconds A test of gymnastics physics based on input from 2 analog sticks to control upper and lower body. controller input can be seen in the lower right of the video. coded in C# using XNA and the excellent Farseer physics library. Currently just a test, no specific game plans at this point. Related: 2d, bar, c, dismount, farseer, gymnastics, high, horizontal, physics, xna |
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WiiSticks Posted by: walaber
Video duration: 56 seconds This is my first attempt at combining input from the Wii remote and rigid body physics. 2 Wii remotes are used to twirl a stick around. Simple force feedback is even included - the remotes vibrate when the collide with the stick. Related: 3d, game, homebrew, physics, remote, wii, wiimote |
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Gymnast - launch trailer Posted by: walaber
Video duration: 91 seconds Launch trailer for my freeware game "Gymnast". learn more at walaber.com Related: 2d, circus, farseer, freeware, game, gymnastics, physics, xna |
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3d soft body physics test 01 Posted by: walaber
Video duration: 114 seconds just an experiment for now, but may become a game at some point. this is basically a simple soft body simulation using springs and pressure. no multi-body interaction yet, just 1 body and multiple collision planes. being created in xna with c#. Related: 3d, body, physics, soft, xna |
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Powered Ragdoll physics test Posted by: walaber
Video duration: 36 seconds initial physics test using the latest version of Newton Game Dynamics. This is a physical character, with realtime powered hinge and ball/socket joints, being controlled by a game controller. Just some experimentation for a game idea I have. Related: character, newton, physics, ragdoll |
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JelloPhysics wip 01 Posted by: walaber
Video duration: 96 seconds WIP video of my XNA library for simple soft-body physics. This is a very early test, with just debug rendering enabled. sorry for the quality, the thin lines don't handle the YouTube compression too well. Related: body, physics, soft, springs, xna |
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3d soft body physics test 02 Posted by: walaber
Video duration: 62 seconds more simple 3D soft-body physics tests Related: 3d, body, physics, soft, xna |
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JelloPhysics WIP 02 Posted by: walaber
Video duration: 50 seconds WIP 02 of my soft body physics library for XNA. Now with friction implemented, and better visualization of each soft body. Related: body, physics, soft, xna |
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Robot Project - WIP 1 Posted by: walaber
Video duration: 69 seconds First WIP video of my next game project, currently just referred to as "robot project". This is an early test of the 2D graphics system (normal-mapped), physics system, and replay system. Related: 2d, freeware, normal-mapping, physics, robot, simulation, videogames |
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Wiimote + Ogre initial test Posted by: walaber
Video duration: 32 seconds An initial test at taking input from the Wii remote and translating that into a 3D application (using the Ogre rendering engine). Related: 3d, accelerometer, homebrew, ogre, remote, tilt, wii, wiimote |
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JelloCar - wip 03 Posted by: walaber
Video duration: 162 seconds updated WIP video of my freeware game JelloCar, for Windows and Xbox360 using XNA. This video features some new levels, the replay system, and the new visual styles you can choose from. Related: car, freeware, game, physics, soft-body, xna |
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Ragdoll Monkey Bowling 1/3 Posted by: walaber
Video duration: 26 seconds Short clip from my freeware game "Ragdoll Monkey Bowling". download at walaber.com Related: bowling, freeware, monkey, physics, ragdoll |
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Robot Project - WIP 2 Posted by: walaber
Video duration: 44 seconds WIP video 2 of my new "Robot Project" game. this is a test of in-game pose setting to move a robot around. by setting goal poses, you can animate the robot in numerous ways. here are a few tries at making the robot "walk" just be setting those poses. Related: 2d, freeware, game, physics, robot, simulation |
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JelloCar - wip 02 Posted by: walaber
Video duration: 121 seconds WIP video 02 of my XNA (Windows + 360) game "JelloCar". Not quite finished yet, but coming along nicely. Related: 2d, body, car, jello, jump, physics, soft, vehicle, xna |
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Ragdoll Monkey Bowling 2/3 Posted by: walaber
Video duration: 7 seconds Short clip from my freeware game "Ragdoll Monkey Bowling". download at walaber.com Related: bowling, freeware, monkey, physics, ragdoll |
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Walaber's Trampoline + Wiimote Posted by: walaber
Video duration: 56 seconds I hooked up my wiimote to my PC through glovePIE, and mapped it to the controls for my Trampoline game. The game is actually pretty fun to play this way! Related: freeware, glovepie, simulation, trampoline, wii, wiimote |
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JelloPhysics WIP 03 Posted by: walaber
Video duration: 61 seconds WIP 3 of my soft body physics library for XNA. now featuring pressurized bodies (all of the balls in the simulation have gas pressure simulated), as well as static bodies for world collision. at the end of the video I fill up the light blue ball with gass, you can see it stretch, pushing away the other objects. Related: body, physics, soft, xna |























